Wanneer: Woensdag 23 oktober 2019
Locatie: Capgemini Academy in Utrecht
|17u30 – 18u30||Binnenkomst|
|18u00 – 18u30||Eten|
|18u30 – 18u40||Venue|
|18u40 – 19u00||MixUG Update|
|19u00 – 19u50||Lessons learned in inserting AR powered by Unity into IKEA’s native mobile app
A little background on Ikea’s experiment with AR– they wanted to test the power of AR, but you had to build a separate app to do it. The experiment worked so well, they wanted to insert AR into their native mobile app and the ability to use Unity as a Library (or component as you referenced it) allowed them to do this.
Spreker: Jefferson Scomacao
|19u50 – 20u00||Pauze|
|20u00-20u50||What to do with AR UI
While AR gives us enough technical challenges already, another big issue that keeps on persisting is how to do UI in AR. In this session we’ll discuss options, look at current UI implementations, and we’ll look at recent history to see what we can learn from previous UI challenges.
Type: Functioneel / Development
Spreker: Hedwig Doets